Healing word 5e

Healing Word. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. D&D 5e ...

Healing word 5e. Healing Word: The Only Healing Spell You’ll Ever Need. Usable By: Bard, Cleric, Druid. Spell Level: 1. School: Evocation. Casting Time: 1 bonus action. Range: 60 feet. Duration: Instantaneous. Components: V. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier.

As an action, the documancer draws a spell scroll from its documancy satchel. The. modifier: cure wounds (1 charge per spell level, up to 4th), lesser restoration (2 charges), or mass cure wounds (5 charges). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20.

Healing word is one of the best options for reviving downed teammates. It’s a ranged option, can be performed as a bonus action, and only costs a 1st-level spell slot. The only downside with healing word is that the healing is only 1d4 + your spellcasting modifier, which leaves your teammate at risk of getting dropped again next round.Critical Role has a custom feat “Spelldriver”. You can find details on page 109 of the Tal’Dorei Campaign Setting. As a life domain cleric, I noticed that I have healing words (and other spell later on) as a bonus action. If you follow the following from the PHB : A spell cast with a bonus action is especially swift.A surge of positive energy washes through the creature, causing it to regain 70 hit points. The spell also ends blindness, deafness, and any diseases affecting the target. This spell has no effect on constructs or undead. At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the amount of healing increases by 10 ...Death is easy to prevent in 5e, and if you’ve got Healing Word you can get an ally back into the fight as a bonus action. Being massively injured isn’t much of an impediment, so allies can limp around at 1 hp and still be perfectly effective. With the exception of Heal, getting a creature back to full hit points should generally be reserved ...Healing Word 5E is a spell in the Dungeons & Dragons role-playing game that allows players or characters to heal someone at a distance with a word of restoration. It’s especially popular for its ability to revive unconscious allies, making it an important tool in critical battle scenarios. While it doesn’t heal as much health as other ...Throat chakra imbalance leads to a slew of symptoms that hinder communication and good vibes. These 10 healing methods can help you find clarity. If you’ve ever popped into a yoga ...

Healing Word takes the potential for recovery one step further. What makes this comforting incantation notably exceptional is it doesn’t require touch to work. Instead, you can tend to a wounded compatriot from a distance – up to 60 feet away – and breathe life back into them with an expression imbued with restorative magic. Healing Word is a spell that's available as of level 1, with a castingtime of 1 Bonus Action for D&D 5e - Read up on all the spells on DND-Spells | Dungeons and Dragons 5e - Spells, Tools, Spell cards, Spellbooks' Casting Time: 1 bonus action. Range: 60 feet. Components: V. Duration: Instantaneous. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels.Prayer of Healing. Source: Player's Handbook. 2nd-level evocation. Casting Time: 10 minutes. Range: 30 feet. Components: V. Duration: Instantaneous. Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.Mouth ulcers can be irritating and painful. But what causes these painful sores, how can we prevent them, and when should we worry? Try our Symptom Checker Got any other symptoms? ...Level: 1 (evocation) Casting time: 1 Bonus Action Components: V Range(area): 60 ft Attack(save): None Damage(effect): Healing School: Evocation Duration: Instantaneous Healing Word 5e The creature can regain the hit points which are equal to 1d4+ your spellcasting ability modifier but this creature should be visible to you within a range. As usual, Healing Word 5e spell has no effect on undead ...In the world of Dungeons and Dragons (D&D) 5th edition, players have a plethora of options when it comes to character classes and abilities. One such ability that often goes overlo...

In the world of Dungeons and Dragons (D&D) 5th edition, players have a plethora of options when it comes to character classes and abilities. One such ability that often goes overlo...Buffing healing is a far simpler solution. For example, I rule Healing Word as 2d4 per level instead of 1d4, meaning that it'd be 4d4+Casting mod when upcast to level 2. Action spells are pretty much 50% Hp heals or more, since that's how powerful they need to be to compete with just spamming damage. 1.A flood of healing energy flows from you into injured creatures around you. You restore up to 700 hit points, divided as you choose among any number of creatures that you can see within range. Creatures healed by this spell are also cured of all diseases and any effect making them blinded or deafened.Prayer of Healing. Source: Player's Handbook. 2nd-level evocation. Casting Time: 10 minutes. Range: 30 feet. Components: V. Duration: Instantaneous. Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.Beacon of Hope ( PHB): Thematically, this is a really cool spell. Mechanically, it’s very hard to use. The best way to use this would be when a fight is going poorly so you throw up Beacon of Hope and start casting Mass Cure Wounds or Mass Healing Word to get your party back into the fight.Nov 29, 2023 · The latest DnD playtest introduces a major buff to the game’s main healing spells. In the new playtest released by Wizards of the Coast on November 27, spells like Cure Wounds and Healing Word now heal significantly more points of damage. In most cases, it’s an increase of 100%. That’s right, the most-used healing spells in this upcoming ...

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Losing a loved one is an incredibly difficult and painful experience. During such times of grief, finding solace in comforting words can provide much-needed support and healing. Lo...Whether you got a septum ring or simple stud, you might be wondering: How long does a nose piercing take to heal? The answer depends on the piercing site, jewelry type, and how wel...Healing word is a battle spell, one of its main features is that it requires a bonus action rather than an action. Which one is best depends on your strategy. ... In-combat healing in 5e is almost always for life-saving purposes (unless you're playing a Cleric of Pelor or some other waste of paper). most combat for heroes is scrapes and bruises, some cuts and punctures, burns, etc. Low level healing fixes this. You need high level healing to restore livers or limbs (restoration, regeneration). So I'd think a cure light wounds might help an arrow in the hand, but you'll have a mean scar. breaks a bone, can spells like healing word/cure ... Healing word is hands down, the best healing spell in Dungeons & Dragons 5e. Even though it doesn’t heal very many hit points, you don’t need to bring your ally up to full health in under six seconds. The smart thing during battle is to keep allies from falling unconscious or bring them back as soon as possible before they fail enough death ...

Since healing word has a casting time of 1 bonus action, as opposed to 1 action, it is incredibly useful for casters who have something else to do as their action. See “Strategies, Synergies, and Struggles” below for a closer look at the power of the bonus action. ... Everyone else is quite happy with 5e, and willing to accept it with all ... Heal: This word fills your heart with a soft, uplifting sensation. The fatigue of battle flies from you in an instant as that softness billows upwards, wrapping around you and soothing your pain. You can feel your wounds closing, a pleasant warmth replacing the agonizing sting of injury as they heal. Reply reply. Dungeons & Dragons 5e Spell: Healing Word . Remove these ads. Join the Worldbuilders Guild. Print sheet JSON. One DnD Playtest. Healing Word. 1-level AbjurationPrayer of Healing 5e. 2nd-level Evocation. Casting Time: 10 minutes. Range: 30 feet. Components: V. Duration: Instantaneous. You may choose up to six visible, nearby creatures that each regain hit points …Power Word: Heal. Source: Player's Handbook. 9th-level evocation. A wave of healing energy washes over a creature you touch. The target regains all its hit points. If the creature is charmed, frightened, paralyzed, or stunned, the condition ends. If the creature is prone, it can use its reaction to stand up. This spell has no effect on undead ...DnD 5e Spell Guides. You call forth a nature spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range. The spirit looks like a transparent beast or fey (your choice). Until the spell ends, whenever you or a creature you can see moves into the spirit's space.Healing Word : Because death is so gentle in 5e, Healing Word is extremely powerful. You can save it for when your allies drop to 0, get them back on their feet, then wait to heal them again until they get dropped back to 0. Since this is a bonus action, you can still use your action to hit something with a mace or cast a cantrip. ...Mass Healing Word. 3rd-level Evocation. Class (es): Cleric. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of ...May 13, 2023 ... Alrighty day 219! Today is Mass Cure Wounds. Marcus Fenix screaming could be a second wind in a battlefield. Just look at banneret (man does ...The latest DnD playtest introduces a major buff to the game’s main healing spells. In the new playtest released by Wizards of the Coast on November 27, spells like Cure Wounds and Healing Word now heal significantly more points of damage. In most cases, it’s an increase of 100%. That’s right, the most-used healing spells in this …Healing Word and Healer. 5e has a restriction on casting more than a single leveled spell per character turn. Even ways that, in past editions, have traditionally been ways around this such as quickened spells, now only allow a character to cast one spell and one cantrip.Cure Wounds. Source: Player's Handbook. 1st-level evocation. A creature you touch regains a number of hit points equal to 1d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d8 for each slot ...

Healing Word. Compendium - Sources->Player's Handbook. Healing Word 1st-level evocation Casting Time: 1 bonus action Range: 60 feet Components: V Duration: Instantaneous A creature of your choice that you can see within range regains hit points equal to. 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs.

Nov 29, 2023 · The latest DnD playtest introduces a major buff to the game’s main healing spells. In the new playtest released by Wizards of the Coast on November 27, spells like Cure Wounds and Healing Word now heal significantly more points of damage. In most cases, it’s an increase of 100%. That’s right, the most-used healing spells in this upcoming ... Healing Word; Healing Word. 1st-level (Evocation. Divine. Healing) Class(es) Bard. Cleric. Druid. Casting Time. 1 Bonus Action. Range. Medium (60 feet) ... Level Up: Advanced 5th Edition is an "advanced", standalone version of the 5E ruleset. It adds more customization and depth to the game. A5E is 100% compatible with 5E, however, it is a core ... Healing Word. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. D&D 5e ... Staff of Healing Staff, rare (requires attunement by a bard, cleric, or druid) This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the. ). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20.When it comes to playing Dungeons & Dragons 5e, one of the most essential aspects of any adventuring party is their ability to heal and recover from wounds. Healing Spirit is a spe...1st-level evocation. Casting Time: 1 bonus action. Range: 60 feet. Components: V. Duration: Instantaneous. A creature of your choice that you can see within range regains hit points …Also check out this healing word 5e unconscious. Alternative Uses. So one that i really like is the ability to essentially bring them back a friendly party member into the fray. Getting them above the zero hit points and getting them right back into combat, super great! You can also use it on the creature or should you be torturing them for ...The best way to keep your allies alive isn't to heal them when the dragon attacks them, but to lock the dragon in a Maze so the dragon can't attack them in the first place. Healing isn't bad in 5E. In combat healing has always been inefficient. Healing spells tend to heal less than an equivalent damage spell.Mass Healing Word 5e is a third-level spell available to clerics and bards in Dungeons and Dragons 5th edition. It allows the caster to heal some allies within a 60-foot radius, restoring 1d4+ the caster’s spellcasting ability modifier in hit points to each target.

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The healing spirit is an ethereal entity or supernatural being that is often associated with restorative and revitalizing powers in DnD 5e. It is a powerful spell that allows characters to summon a healing spirit to aid in restoring health and vitality to themselves and their allies. In various mythologies and belief systems, healing spirits ...Prayer of Healing. Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, the Healing increases by 1d8 for each slot level ...Mar 3, 2024 · Healing Word 5e is a popular spell in D&D 5th edition, known for its ability to quickly heal allies. This spell is versatile and can be used efficiently in combat scenarios, thanks to its range and healing dice mechanics. Healing Word interacts with the Death Saves mechanism, making it a valuable tool in preventing character death. There are no negative hit points in DnD 5e. Any damage that is equal to or greater than the amount of hit points you have remaining will set your hit points to 0. (Basic Rules p. 79). Hit points decrease or increase based on damage taken and healing received, respectively. Any skill or spell that restores hit points to you (heals you) will work ... Overall Rating: Orange. This means that mass healing word is an OK spell. Overall Notes: Like regular healing word this is used as a bonus action. This, combined with its low healing potential, means its primary use is also to revive downed teammates, but having multiple downed allies at once is quite rare. Learn how to use Healing Word, a 1st-level evocation spell that heals an ally within 60 feet for 1d4 + your spellcasting modifier. Find out the rules, tips, and DM tips for this spell that compares favorably to Cure Wounds and has a range of 60 feet. Healing Word is better than Cure Wounds in almost every aspect except for the healing amount (a minor difference functionally) and when using Spiritual Weapon. Cure Wounds heals an average of 4.5+mod, where Healing Word is 2.5+mod. That's a difference of 2 health on average per spell slot level, and while 2 health can mean the difference ...Jul 11, 2019 ... https://www.kickstarter.com/projects/dungeondudes/monsters-of-drakkenheim-5e Healing ... Word 14:47 Inspiring Leader, Aid, and Dispel ... 5:29 How ...The Ojibway tribe recognized it. The Old Testament even references the healing properties of humor: “A merry The Ojibway tribe recognized it. The Old Testament even references the ...Roll20 Characters: D&D + Candela Obscura D&D 5E + Candela Obscura sheets are now available in Roll20 Characters to create and manage outside the VTT. Character Vault is Now Roll20 Characters Create characters outside the VTT and make rolls in the sheet! Copy and move characters between games. ... Mass Healing Word (Spells)Healing Word. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. ….

Every healer player I know feels the opposite. Healing Words helps healers be interesting to play, by allowing them to heal and do other things. Back in 3e, I ran a high level one-shot for my players. The encounters were hard. In the first encounter, the cleric had to spend the first three...Healing Word is a 1st level evocation spell that can be found in the Player’s Handbook 5E on page 250. Who can use Healing word and what level? Typically, Healing Word is accessible to divine magic users such as Clerics and Druids at 1st level. The arcane magic class of Bards can also learn the Healing Word spell at 1st level.Healing Word 5E is a spell in the Dungeons & Dragons role-playing game that allows players or characters to heal someone at a distance with a word of restoration. It’s especially popular for its ability to revive unconscious allies, making it an important tool in critical battle scenarios. While it doesn’t heal as much health as other ... Mass Healing Word. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the Healing ... A flood of healing energy flows from you into injured creatures around you. You restore up to 700 hit points, divided as you choose among any number of creatures that you can see within range. Creatures healed by this spell are also cured of all diseases and any effect making them blinded or deafened.DnD 5e Spell Guides. You call forth a nature spirit to soothe the wounded. The intangible spirit appears in a space that is a 5-foot cube you can see within range. The spirit looks like a transparent beast or fey (your choice). Until the spell ends, whenever you or a creature you can see moves into the spirit's space.And the ranger hasn’t many slots to spend, so it is especially a point of being careful on spell slot usage. In any case here I concur first level healing spell for a first level healing spell shouldn’t cause a balance issue. It would let them attack and heal on the same turn of combat, and at a distance.Level: 1stCasting Time: 1 Bonus ActionRange/Area: 60 ftComponents: VDuration: InstantaneousSchool: EvocationAttack/Save: NoneDamage/Effect: HealingDescriptio...Components: V, S, M (a withered vine twisted into a loop) Duration: Instantaneous. You invoke both death and life upon a 10-foot-radius sphere centered on a point within range. Each creature of your choice in that area must make a Constitution saving throw, taking 2d6 necrotic damage on a failed save, or half as much damage on a successful one. Healing word 5e, Mass Healing Word. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the Healing ..., Since healing word has a casting time of 1 bonus action, as opposed to 1 action, it is incredibly useful for casters who have something else to do as their action. See “Strategies, Synergies, and Struggles” below for a closer look at the power of the bonus action. ... Everyone else is quite happy with 5e, and willing to accept it with all ..., Healing Word + Voice of Authority also checks out for flavor, as the word you use to heal an ally may also be the word(s) you use to boss him/her around. Another thing you can do if you add Order Domain to Sorcerer is using Careful Spell with AoE spells, as catching an ally in an AoE spell also counts for that Order Domain feature. , Level: 1stCasting Time: 1 Bonus ActionRange/Area: 60 ftComponents: VDuration: InstantaneousSchool: EvocationAttack/Save: NoneDamage/Effect: HealingDescriptio..., And the ranger hasn’t many slots to spend, so it is especially a point of being careful on spell slot usage. In any case here I concur first level healing spell for a first level healing spell shouldn’t cause a balance issue. It would let them attack and heal on the same turn of combat, and at a distance., Twinned Spell can be used with Healing Word or Cure Wounds. Empowered Spell cannot, since it specifies that the spell has to deal damage. Find your own truth, choose your enemies carefully, and never deal with a dragon. "Canon" is what's factual to D&D lore. "Cannon" is what you're going to be shot with if you keep getting the word …, But keep in mind that Healing Word is already one of the most powerful spells in the game. Healing from a ridiculous distance, as a Bonus Action, that scales nicely with Spell Levels. ... That's the level of investment you need in order to get at-will healing in 5e. One of two races and/or one of three backgrounds, plus 18 levels of one class ..., Heal: This word fills your heart with a soft, uplifting sensation. The fatigue of battle flies from you in an instant as that softness billows upwards, wrapping around you and soothing your pain. You can feel your wounds closing, a pleasant warmth replacing the agonizing sting of injury as they heal. Reply reply., Losing a loved one is an incredibly challenging experience that can leave individuals feeling overwhelmed and emotionally drained. During times of bereavement, finding solace in wo..., Staff of Healing Staff, rare (requires attunement by a bard, cleric, or druid) This staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the. ). The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20., Healing Word. Source: Player's Handbook, DND 5e Wiki. 1st-level evocation. Casting Time: 1 bonus action. Range: 60 feet. Components: V. Duration: Instantaneous. A creature of your choice that you can see within range regains hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs., Mass Healing Word. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the Healing ..., Healing Word in Dungeons and Dragons 5e is a versatile tool in any adventurer’s arsenal, but its correct usage can sometimes be tricky to navigate. Spell Range Importance: Healing Word has an impressive range of 60 feet, unlike …, Description. 1st-level evocation. Casting Time: 1 bonus action. Range: 60 feet. Components: V. Duration: Instantaneous. A creature of your choice that you can see within range …, Mass Healing Word is an incredibly powerful spell to receive at 3rd level, as you get the emergency benefits of Healing Word, but can cover your whole party at once. While it is weird that the druid can’t learn it, it also makes sense that the 5e designers wouldn’t give this spell to other classes that don’t normally learn Healing Word., May 23, 2022 ... The fact that most tables allow life berries for massive healing and still recoiled from pre-errata Healing Spirit is so confusing., My Scottish-inspired character from Cridhe, a Celtic-themed world, tended to heal people by saying "get up, ye damn dafty." Specifically, "dafty" was the healing word. 6. Reply. Miaikon • 7 mo. ago. My Bard grew up in an orphanage and was a big sister to a …, What Is Healer 5e? While magical healing is prevalent in D&D, the Healer feat allows characters to mend wounds and restore vitality using healer’s kits. ... While it doesn’t replace the potency of spells like cure wounds or healing word, it offers a reliable and resource-independent way to heal, especially in campaigns where short rests are ..., Healing Word 5e D&D Guide. by Anukul Saini. In 5e, healing is vital. This is especially true if you live on a planet where everything wants you dead. Faerun, which is a land of healing magic and a place where people can heal by touching or speaking, is a blessing. The healing word spell is a lifesaver both for veterans and novice adventurers., Buffing healing is a far simpler solution. For example, I rule Healing Word as 2d4 per level instead of 1d4, meaning that it'd be 4d4+Casting mod when upcast to level 2. Action spells are pretty much 50% Hp heals or more, since that's how powerful they need to be to compete with just spamming damage. 1., Healing word can be done by range but only has half the maximum healing capability, if it took a level 5 spell slot the cure wounds can do a maximum of 40 + spell caster bonus. whereas healing word can only do 20 + spell caster bonus. My players are *****ing that it should heal warforged. Warforged are constructs., 5 days ago ... Is POWER WORD HEAL Better For Bards Or Clerics in Dungeons and Dragons #dnd ... I love Peace Cleric in Dnd 5e! - Advanced ... Healing Tank Mage., Learn how to use Healing Word 5e, a powerful cleric spell that can heal and revive allies in Dungeons & Dragons 5th edition. Explore the mechanics, strategies, implications, and house rules for this versatile and efficient healing option., Jan 30, 2022 ... A funky combo / tutorial that explores an underappreciated constellation of the Circle of Stars Druid! This gets especially powerful at ..., Overall Rating: Orange. This means that mass healing word is an OK spell. Overall Notes: Like regular healing word this is used as a bonus action. This, combined with its low healing potential, means its primary use is also to revive downed teammates, but having multiple downed allies at once is quite rare., The best way to keep your allies alive isn't to heal them when the dragon attacks them, but to lock the dragon in a Maze so the dragon can't attack them in the first place. Healing isn't bad in 5E. In combat healing has always been inefficient. Healing spells tend to heal less than an equivalent damage spell., Apr 26, 2020 ... Level: 2nd Casting Time: 10 Minutes Range/Area: 30 ft Components: V Duration: Instantaneous School: Evocation Attack/Save: None ..., When you cast this spell using a spell slot of 2nd level or higher, the healing increases by 1d4 for each slot level above 1st. Verbal Component: Tutello Sanentur. Verbal Component (Alternative): Stop the pain, wounds get cured, all by the power of my healing word. Classes: Bard, Cleric, Druid. Domain: Life., “Healing is pointless in 5e unless someone is down, a dedicated damage-dealer can always do more damage than a dedicated healer can heal, the only healing spell that’s worth it is Healing Word!” I could not disagree more. This train of thought only kind of works in white-room analysis (and even then only kind of)., Healing Word 5E is a spell in the Dungeons & Dragons role-playing game that allows players or characters to heal someone at a distance with a word of restoration. It’s especially popular for its ability to revive unconscious allies, making it an important tool in critical battle scenarios. While it doesn’t heal as much health as other ..., Casting Time: 1 bonus action. Range: 60 feet. Components: V. Duration: Instantaneous. As you call out words of restoration, up to six creatures of your choice that you can see within range regain hit points equal to 1d4 + your spellcasting ability modifier. This spell has no effect on undead or constructs. At Higher Levels., In the world of Dungeons and Dragons (D&D) 5th edition, players have a plethora of options when it comes to character classes and abilities. One such ability that often goes overlo..., Mass Healing Word is an incredibly powerful spell to receive at 3rd level, as you get the emergency benefits of Healing Word, but can cover your whole party at once. While it is weird that the druid can’t learn it, it also makes sense that the 5e designers wouldn’t give this spell to other classes that don’t normally learn Healing Word.